Kartorium’s Builder Module

The Builder module is the core tool within Kartorium for constructing 3D environments. It allows users to create, configure, and enrich scenes with various features while defining interaction rules that control behavior in the Viewer module. Additionally, it enables users to associate and visualize different types of data within a structured framework.

Data Organization: Projects, Scenes, and Features

Kartorium organizes data hierarchically for better structure and usability:

  1. Projects – The top-level container that encompasses all related 3D environments and associated data.
  2. Scenes – A project is composed of multiple scenes, each representing a distinct 3D space or environment within the project.
  3. Features – Each scene contains features, which are individual objects, assets, or interactive elements within the 3D space.

This structured approach enhances:

  • Organization – By segmenting environments into projects, scenes, and features, users can manage complex datasets with clarity.
  • Visualization – Scenes provide a focused view of specific areas, while features allow for detailed annotation and augmentation.
  • Interaction – Features can include additional metadata, interaction rules, and spatial relationships.

Enhancing Visual Data with Annotations

The Builder module allows users to enrich 3D environments by adding tags, markers, and metadata directly within scenes. This ensures that spatial data is not only visual but also interactive, enabling better contextual understanding and collaboration.

This flexible structure empowers users to curate and interact with information dynamically, leveraging 3D data as the contextual foundation for their projects.


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